package b2.widget.rank
{
	import b2.config.*;
	import b2.net.*;
	import b2.player.*;
	import b2.widget.tab.*;
	
	import flash.display.Sprite;
	import flash.filters.*;
	import flash.text.*;


	public class RankingTab extends Tab
	{
		private var type:int;
		private const RANK_NAME:Array = ["战力排行", "等级排行", "军衔排行"];
		
		//0, 战力排行; 1, 等级排行; 2, 荣誉排行	
		public function RankingTab(type:int)
		{
			this.type = type;
			super(RANK_NAME[type], 1, 10, 1);
			//排名
			var rankingText:TextField = new TextField();
			rankingText.selectable = false;
        	rankingText.autoSize = TextFieldAutoSize.CENTER;
			rankingText.defaultTextFormat = new TextFormat("微软雅黑", 12, 0xFFFFFF);
			rankingText.filters = [new GlowFilter(0x000000, 1, 1.3, 1.3, 100, BitmapFilterQuality.HIGH)];
			rankingText.text = "排名";
			rankingText.x = 20;
			rankingText.y = -28;
			addChild(rankingText);
			//用户名字
			var playerNameText:TextField = new TextField();
			playerNameText.selectable = false;
        	playerNameText.autoSize = TextFieldAutoSize.CENTER;
			playerNameText.defaultTextFormat = new TextFormat("微软雅黑", 12, 0xFFFFFF);
			playerNameText.filters = [new GlowFilter(0x000000, 1, 1.3, 1.3, 100, BitmapFilterQuality.HIGH)];
			playerNameText.text = "用户名称";
			playerNameText.x = 80;
			playerNameText.y = -28;
			addChild(playerNameText);
			//用户名字
			var tankNameText:TextField = new TextField();
			tankNameText.selectable = false;
        	tankNameText.autoSize = TextFieldAutoSize.CENTER;
			tankNameText.defaultTextFormat = new TextFormat("微软雅黑", 12, 0xFFFFFF);
			tankNameText.filters = [new GlowFilter(0x000000, 1, 1.3, 1.3, 100, BitmapFilterQuality.HIGH)];
			tankNameText.text = "坦克名称";
			tankNameText.x = 160;
			tankNameText.y = -28;
			addChild(tankNameText);
			//用户名字
			var numText:TextField = new TextField();
			numText.selectable = false;
        	numText.autoSize = TextFieldAutoSize.CENTER;
			numText.defaultTextFormat = new TextFormat("微软雅黑", 12, 0xFFFFFF);
			numText.filters = [new GlowFilter(0x000000, 1, 1.3, 1.3, 100, BitmapFilterQuality.HIGH)];
			numText.text = RANK_NAME[type].substr(0, 2)
			numText.x = 320;
			numText.y = -28;
			addChild(numText);
		}
		
	}
}